Setting
The Planetary Settings
The heart of the narrative unfolds across the intriguing landscapes of the planets Imhotep and Daedalus. On Imhotep, the city of Olga's Landing stands as a bustling hub, where Diana resides in a forsaken fortress echoing the days of early colonization. Her home is nestled near the lands of the Tigeries, a feline-like race, indebted to the Terran Empire for rescuing them from a catastrophic event that rendered their ancestral world inhospitable. Olga's Landing exudes a frontier spirit, teeming with a diverse crowd engaged in various, sometimes illicit, enterprises. Diana, well-acquainted with the shadowy corners of this city, earns her keep by ushering visitors through its numerous tourist snares. Meanwhile, on Daedalus, she delves into mysteries alongside Father F. X. Axor, an inquisitive traveler, seeking the remnants of an ancient civilization that thrived in bygone eras. Together, they journey through quaint villages, embark on riverine escapades, and evade nefarious foes, all while uncovering Magnusson's sinister enigma.
A Backdrop of Conflict
Crucial episodes also unfold aboard spaceships and on distant planets, as Anderson unveils the looming ominous war preparations orchestrated by Magnusson and his cohorts. These scenes starkly portray the human toll of Magnusson's deceit, wherein loyal devotees are obliterated in a war intended to erode their very culture. The relentless efforts of Diana and her allies emerge as pivotal in halting a treacherous civil war, woven from falsehoods and betrayal.
Literary Qualities
Historical Inspirations
Anderson draws intricately from the annals of history to craft the skeleton of his narrative. In the twilight years of the Western Roman Empire, a formidable general, Maximus, leveraged his stronghold in Britain—then a frontier of the Empire—to launch a campaign against the reigning Roman emperor, boldly proclaiming himself as the new sovereign. Like the fictional Magnusson, Maximus was seen by many as a stalwart leader, poised to defend the Empire against its adversaries. Present-day interpretations of Maximus's character diverge, with some portraying him as an ambitious yet valiant and sincere leader, while others paint him as a power-hungry figure, whose ambitions sowed chaos within the Empire, led to countless deaths, and critically weakened the Empire's defenses. The name Magnusson, echoing its roots, hints at greatness; both 'max' and 'magnus' in Latin signify largeness or grandeur. Much like his historical counterpart, Magnusson establishes a power base at the Empire's periphery, and like Maximus, he challenges the emperor after claiming the title for himself. Anderson introduces his own twists, weaving in Magnusson's orchestration of civil strife as mere camouflage for a sinister plot by the Merseians to seize control of the Terran Empire. In The Game of Empire, history serves as a blueprint, shaping a meticulously detailed and cohesive backdrop.
Prose Style and Narrative Pacing
Anderson's prowess with prose in The Game of Empire is worth particular admiration. He is a meticulous wordsmith, devoted to crafting vivid, scene-evoking descriptions. Within this novel, he hones his craft even further, allowing the narrative's rhythm to shift fluidly as the story transitions between scenes and characters. For example, when the spotlight falls on Diana, the narrative gallops along at a brisk pace, mirroring her lively disposition. In contrast, when Magnusson takes center stage, the tempo decelerates; Diana's chapters brim with lively dialogue, befitting her candid teenage spirit, while Magnusson's chapters dwell in shadowy introspection, as he cloaks his secrets, even from his own family (Chapter 4).
Literary Precedents
Though "Roma Mater" (1986) emerged after "The Game of Empire," it seems that its foundational research predated the crafting of "The Game of Empire." The storyline of "Roma Mater" inherently demands the inclusion of Maximus's rebellion—a detail unnecessary for a futuristic science fiction saga. Yet, intriguingly, the saga draws its backdrop from Maximus's historical upheaval, mirroring in the revolt led by Magnusson. Much like Magnusson, the Maximus depicted in "Roma Mater" exudes leadership with soldierly virtues: unwavering bravery, a steadfast concern for his men, and an unvarnished honesty. However, as the tale unfolds, the protagonist Gratillonius discovers through the agony of torture that Maximus wears the mask of a hypocrite, more absorbed in amassing power than in championing justice or the welfare of his people. The gradual revelation of each leader's true nature forms a cornerstone in both narratives.
A stark contrast between the portrayals of the Maximus/Magnusson uprising lies in "The Game of Empire's" vivid depiction of the dire consequences on everyday lives. In this science fiction narrative, Anderson meticulously illustrates how the veneer of power, no matter how well-intentioned, inevitably leads to despair and untimely death. This tale underscores the notion that the flourishing of ordinary lives holds greater significance than the strategic maneuvers of the powerful elite.
History as a Canvas for Science Fiction
Countless authors have turned to history as a rich tapestry for their science fiction landscapes. Among the most notable is Isaac Asimov, whose "Foundation Trilogy" (1952) draws inspiration from the Roman Empire's decline, as eloquently chronicled by Edward Gibbon in his seminal work, "The Decline and Fall of the Roman Empire" (1776-1788). Within the "Foundation" narratives, a sprawling galactic empire crumbles under the weight of a corrupt administration and a deteriorating civil service. Sensing the imminent decay, one visionary seeks to devise a means to abbreviate the ensuing dark ages following the empire's downfall. Much like "The Game of Empire" and akin science fiction, these stories utilize historical patterns to weave a consistent and detailed backdrop, focusing the author's lens on pivotal events that drive the narrative's foreground.
For Further Reference
Anderson, Poul. "How to Build a Planet." In Turning Points: Essays on the Art of Science Fiction. Edited by Damon Knight. New York: Harper and Row, 1977. Anderson delves into the art of crafting worlds that resonate with authenticity in the realm of science fiction.
——. "Science Fiction and History." Amazing Stories 63 (January 1989): 43-49. Anderson engages in a dialogue on how echoes of the past can illuminate paths to imagined futures.
Beetz, Kirk H. "Poul Anderson." In Beacham's Popular Fiction in America. Edited by Walton Beacham and Suzanne Niemeyer. Washington, DC: Beacham Publishing, 1986. Vol 1: 27-35. This work explores Anderson's illustrious journey, highlighting his novels Trader to the Stars and The Avatar, alongside his celebrated novelette "The Queen of Air and Darkness."
Clute, John. "Anderson, Poul." In The Science Fiction Encyclopedia. Edited by Peter Nicholls, et al. Garden City, NY: Dolphin Books (Doubleday), 1979: 31-32. Provides an overview of Anderson's professional voyage, analyzing his writings and their significance. Though it offers no groundbreaking revelations, the information is solid and informative.
Platt, Charles. "Poul Anderson." In Dream Makers: The Uncommon Men & Women Who Write Science Fiction. New York: Berkley Books, 1983. Vol. II: 151-158. Platt paints a portrait of Anderson through insights from a revealing interview, depicting him as reserved and hesitant in his discourse. Anderson shares musings on the trajectory of civilization and the publishing world, critiquing "idiotic distribution and increasingly idiotic management."