The Damnation Game

by Clive Barker

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The Damnation Game

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Marty Strauss--former boxer, compulsive gambler, and unsuccessful thief--is so glad to be a free man again that he does not think twice about accepting the position as Joseph Whitehead’s personal bodyguard. Bothersome details, however, surface on the job. Whitehead’s daughter, Carys, is imprisoned on the estate grounds and fed heroin which her father obtains for her. Whitehead’s closest aide, Bill Toy, hints at the impending ruin of the old man’s financial empire. Whitehead himself seems intent on testing Marty’s mettle, both spiritual and physical.

All becomes clearer when a mysterious intruder named Mamoulian appears on the grounds, possessing powers that Marty cannot fathom. Whitehead tells Marty that he made a pact long ago with Mamoulian, in the ruins of post-Nazi Warsaw. Now Mamoulian has come to collect his due for ensuring Whitehead’s success. Whitehead fears that Mamoulian is Satan incarnate, as the man has the ability to shape the will of others and reanimate the dead. In his desire to save the lovely Carys from the clutches of her father as well as Mamoulian, Marty finds that he must play a game that risks death and damnation for the chance to live free again.

Clive Barker has been hailed by several critics as “the British Stephen King” ever since he appeared on the horror scene scant years ago. Barker, however, often exalts style and language over the driving plot machinery that is King’s trademark. In his earlier books--all compilations of short novellas--Barker showed a tendency to lose the thread of narration in endless description of illusion and fantasy. In THE DAMNATION GAME, however, his first novel, he shows great facility at sustaining book-length story and characters, indulging his penchant for psychedelic imagery only at the climax. Here is one new writer whose follow-up work at least partially fulfills the promise of his splashy debut.

Literary Techniques

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In both Books of Blood and The Damnation Game, the fundamental technical elements are immediately apparent. However, the novel's increased length offers Barker the opportunity to weave intricate storytelling techniques. This includes sophisticated plotting and deep character development, enriched by subplots and diverse perspectives typical of this literary form.

Literary Precedents

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Among the many literary inspirations that breathe life into The Damnation Game, the ever-present shadow of the Faustian tale looms large, echoing through the ages from the works of Marlowe onward. Yet, Mamoulian's intricate portrayal beckons us to delve deeper, unveiling layers that resonate with other storied figures from myth and legend. His essence evokes the eternal allure of the vampire, the tragic fate of Tithonus, and the ceaseless journey of the Wandering Jew.

Barker's enthrallment with the zombie archetype — an enduring motif that also haunts the narratives within his Books of Blood — taps into a rich historical vein. However, his vivid depictions, pulsating with graphic intensity, suggest an influence drawn from the chilling "Living Dead" films crafted by the modern auteur George A. Romero.

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