The term cyberpunk refers to a literary offshoot of the science fiction genre that generally focuses on the effects of advanced technology—particularly computers—on individual and collective human psychology and behavior. More specifically, cyberpunk came to describe a cultural movement, which included not only fiction but also music, film, print and online magazines, and scholarly theory, that sought to come to terms with the post-industrial Age of Information by confronting it with punk subculture rebelliousness. Characterized by a self-conscious style and dystopian themes, cyberpunk reached the height of its popularity in the 1980s alongside the deconstructive and postmodernist theories of thinkers such as Jacques Derrida and Jean-François Lyotard, who emphasized subjective interpretation and denied the existence of central meaning in literature and society. These ideas coincided with the rise of Internet culture, a phenomenon that moved the personal computer from the workplace to the home, where it became entrenched in daily human life. Cyberpunks imagined a world devoid of human contact, where robots and cyborgs—hybrids of humans and machines—ruled and human consciousness was usually detached from the body. While the cyberpunk movement explored valid fears about the encroachment of machines into human life, it was strongly criticized by feminists, who believed that it promoted the needs and desires of white middle-class males. Consequently, a branch of cyberpunk arose that addressed the concerns of women, homosexuals, and people of color in the technological era. Cyberpunk began dying off as a literary subgenre in the early 1990s, as acceptance of cyberculture and computers increased among the public. Critical assessment of cyberpunk ranges from those who approach it with scorn to those who view it as a legitimate literary exploration of life in the post-humanist age.