What is Rainsford's first technique for eluding General Zaroff in "The Most Dangerous Game" by Richard Connell?

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Lori Steinbach eNotes educator| Certified Educator

"The Most Dangerous Game" by Richard Connell is set on an almost-deserted island in the Caribbean, and the only house on the island belongs to General Zaroff. He is a world-class hunter who has grown bored with all the animals he has hunted; now he has moved to a new prey--humans.

Until now he has been hunting the random shipwreck victims which he has tricked into crashing into the rocks surrounding the island. When Sanger Rainsford arrives and introduces himself, Zaroff is thrilled because he knows who Rainsford is and is anticipating a true challenge.

Rainsford, of course, does not want to participating in Zaroff's "game," but he is forced to play or be killed. He has three days to elude Zaroff, and he starts on day one with a simple but effective (he hopes) hunting technique.

"I'll give him a trail to follow," muttered Rainsford, and he struck off from the rude path he had been following into the trackless wilderness. He executed a series of intricate loops; he doubled on his trail again and again, recalling all the lore of the fox hunt, and all the dodges of the fox. Night found him leg-weary, with hands and face lashed by the branches, on a thickly wooded ridge. 

Rainsford's first attempt at eluding Zaroff is making a complicated (and he hopes untrack-able) trail.

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The Most Dangerous Game

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