Richard Connell's short story "The Most Dangerous Game" takes place, in majority, on Ship Trap Island. In the beginning of the story, not much is known about the island.
"Off there to the right--somewhere--is a large island," said Whitney. "It's rather a mystery--"
It is not until Rainsford is actually on the island that readers are given more details about the aesthetics.
The first thing which Rainsford comes in contact with upon the island is the "dense jungle" which "came down to the very edge of the cliffs."Later, when Rainsford comes upon a "crook in the coast line," he sees so many lights that he believes that he has come upon a village. Instead, he is surprised at the fact that al of the lights are coming from a "palatial chateau" which is set on high bluffs. The chateau is, essentially, set in the midst of the cliffs which plunge to the sea. As Zaroff beings to enlighten Rainsford about his "game," Zaroff reveals that the island's channel is embedded with sharp rocks (used to crush ships and bring him his newest prey).
It is not until Rainsford and Zaroff begin their "game" that Rainsford comes to find out more about the island's aesthetics. The bush, on the island, is so thick that it takes Rainsford two hours to make it through it. The jungle is a "trackless wilderness," which helps readers to create an image of impassibility over the whole of the island.
At one point, Ranisford comes across a pit filled with "ooze." This, given he remembered Zaroff speaking of it, is Death Swamp--which contains quicksand.