Using the “The Definition of Play and the Classification of Games” by Caillois, critically analyze the game Monopoly as a cultural product and as part of our culture, and how it could be better in a cultural frame.
According to Caillois's classification, Monopoly is primarily a game of luck (Alea), with an element of skill and competition (Agon). The main problem with Monopoly as a cultural product is that players use their good luck to prey on their opponents. Removing this element and replacing it with a more philanthropic focus would improve Monopoly's contribution to the culture.
In "The Definition of Play and the Classification of Games," Roger Caillois identifies four principal elements in the composition of any game: Ilinx (play for the sake of sensation), Mimicry, Agon (competition) and Alea (luck).
Monopoly is largely a game of luck, with a minor element of strategy or skill. It is therefore a game in which Alea predominates, but Agon is also present. The other two elements are largely...
(The entire section contains 217 words.)
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