Summary (Masterplots II: American Fiction Series, Revised Edition)
This unusual work is an antirealist fantasy drawn from Amazonian Indian mythology, Afro-Luso-Brazilian folklore, and the author’s imagination. Thus, much of what occurs is fablelike, magical, or illogical, with no spatial or temporal bounds. The action centers on the hero’s struggle to recover a magical amulet given to him by Ci. His adventures take him to all corners of Brazil and back in time.
Macunaíma is born an ugly black baby to a Tapanhuma Indian mother. Although he is destined to be a popular hero, his mother notes that all names beginning with “Ma” bring bad luck. The sadistic and mischievous child soon discovers magical powers, transforming himself into a comely prince to seduce his brother Jiguê’s first wife. When Jiguê distributes meat after a successful hunt, the hero receives tripe and vows revenge. During a famine, the hero’s acts show him to be vindictive and greedy. As punishment, his mother expels him from the jungle, and he must return home by his wits. Back home, he goes through several metamorphoses to seduce Iriqui, Jiguê’s new wife. Tricked by the gods, Macunaíma kills his mother. The three brothers and Iriqui then set off for “our world.” They soon encounter Ci, whom the hero rapes. An entourage of birds salute him as the new emperor of the virgin forest. The two engender a son, who is adored by women of all races from all parts of the nation. A venomous serpent causes the death of Ci and son; before...
(The entire section is 889 words.)
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