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The Deathworld Trilogy (Magill’s Guide to Science Fiction and Fantasy Literature)

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The Plot

In Deathworld, Kerk Pyrrus hires gambler Jason DinAlt to win a fortune at dice. With his gift of “psi powers,” Jason succeeds. Kerk explains that the money will buy weapons to fight the deadly wildlife on his planet, Pyrrus. The native plants and animals there are armor-plated, poisonous, claw- tipped, fanged, or otherwise prepared for battle. Fascinated, Jason decides to visit Pyrrus, where he finds both danger and a planetwide mystery.

The first clue in this mystery is the horrible nightmares he suffers every night. A second clue comes from an...

[The entire page is 1439 words long]

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