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Dark Lord of Derkholm | Overview

In Dark Lord of Derkholm, Diana Wynne Jones sets up the premise that people from a world like ours can sign up to take an adventure tour in a magical otherworld— but she tells the story from the point of view of the other world's inhabitants. The result is what might be termed a living enactment of a fantasy role-playing game. The world's inhabitants would like to put a stop to the tours, but Mr. Chesney, the all-powerful tour manager, is under the protection of a demon and cannot be gotten rid of.

For each annual tour, natives of the otherworld are forced to take on...

[The entire page is 387 words long]

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