Dark Lord of Derkholm | Overview
In Dark Lord of Derkholm, Diana Wynne Jones sets up the premise that people from a world like ours can sign up to take an adventure tour in a magical otherworld— but she tells the story from the point of view of the other world's inhabitants. The result is what might be termed a living enactment of a fantasy role-playing game. The world's inhabitants would like to put a stop to the tours, but Mr. Chesney, the all-powerful tour manager, is under the protection of a demon and cannot be gotten rid of.
For each annual tour, natives of the otherworld are forced to take on...
[The entire page is 387 words long]
